Message Send

* Predefined buffer is fnv_send (IN FNs)

buffer_clear(fnv_send)
fn_message_send(Socket, send_other, 0)
// Sends the message without saving any variables.

buffer_clear(fnv_send)
write_byte(fnv_send, 127)
write_byte(fnv_send, 255)
fn_message_send(Socket, send_other, 0)
// Sends the message with the variables.

buffer_clear(fnv_send)
write_ushort(fnv_send, string_length("string")); write_string(fnv_sned, "string")
fn_message_send(Socket, send_other, 0)
// Sends the message with the variables string. #1

buffer_clear(fnv_send)
write_string_v2(fnv_send, "string")
fn_message_send(Socket, send_other, 0)
// Sends the message with the variables string. #2

buffer_clear(fnv_send)
write_byte(fnv_send, hp)
fn_message_send(Socket, 13, 0)
fn_message_send(Socket, 17, 0)
// Sends a message to multiple players.